Miyerkules, Setyembre 12, 2012

Crystal Saga Mounts list

Mounts will give you tremendous amount of stat boost on you characters Health, Attack, Defense, Healing and Movement speed. The principal mounts are  Baby Turtle  which can be obtained by completing lvl 15 optional quest or purchasing it in Miscellaneous vendor at Starglade, Rabid Raccoon which can be obtained by completing lvl 30 optional quest or purchasing it in Miscellaneous vendor at Aurora Point, Battle Stallion which can be obtained by completing lvl 45 optional quest or purchasing it in Miscellaneous vendor at Bloodfang 

The materials that are needed to upgrade mounts are: Mount Upgrade Token for semi-rare mounts, Greater Mount Upgrade Token for rare mounts and Therion for very-rare mounts. Mount Upgrade Token (MUT) are dropped by dungeons boss, Greater Mount Upgrade Token (GMUT) can only be obtain in event rewards and purchasable in item mall while Therion are event rewards only. 




Baby Turtle



                      


Panther                                      Mythical Scorpion 
Requires Turtle,                           Requires Rabid Racoon,                         
Mount Upgrade Token x5              Mount Upgrade Token x12 

3 Tries                                             6 Tries 


HP:  +2.6%                                  HP:  +6.6%
Attack: +2.0%                               Attack: +5.1%
Def: +2.7%                                  Def: +6.8%
Heal: +2.3%                                 Heal: +5.9%
Movement Speed: 210                   Movement Speed: 220



                             


Battle Bear                                       Gorilla Titan
Requires Battle Horse,                          Requires Bear,
Mount Upgrade Token x24                     Greater Mount
                                                           Upgrade Token x36
12 Tries                                               15-20 Tries 

HP:  +13.2%                                       HP:  +26.3%
Attack: +10.2%                                   Attack: +20.7%
Def: +13.7%                                       Def: +27.3%
Heal: +11.7%                                      Heal: +23.4%
Movement Speed: 230                          Movement Speed: 240





                                  


Gryphon                                                 Hellwing
Requires Gorilla,                                       Requires Gryphon,
GreaterMount                                           Greater Mount
Upgrade Token x38                                   Upgrade Token x40

20-25 Tries                                              25-30 Tries

HP:  +40.5%                                            HP:  +54%           
Attack: +31.5%                                        Attack: +42%
Def: +42%                                               Def: +46%
Heal: +36%                                              Heal: +58%
Movement Speed: 250                               Movement Speed: 260






Crystal Saga PK Items Recommended

Crystal Saga PK Items Recommended Guide by iCrisis

For 11 - 30 Characters : Shining Set / But Holy Set is more better though shining item will be considered as one of the Holy Set

For 20 - 40 Characters : Dreamwalker set / But Ethereal Savior Set is much much more better [For Priest] , But Ethereal Dragonslayer set is much much more better [For Knight ] , Demonic Set / But Ethereal Phantom Set is much more better [For Ranger] / But Ethereal Assasin [for Rogue]

For 50 - 60 Characters : BloodForged Set / Grand Savior BloodForged Set [For Knight]
/Dragonslayers Bloodforged Set [For Ranger] / Phantoms Bloodforged Set [For Mage] / Saints Bloodforged Set [For Priest]

Note :
For 50 - 60 Character Recommended item Sets is also applicable for high level . Just Enchant them to add some attributes and add Gems . Be Sure those Gems are Shining.

Note :
The Recommended Mount if you want to go PK everyone regardless who are they is the Mystical Scorpion.

Note:
The Quality of item Level
White --> Green ---> Blue ---> Yellow

Crystal Saga Hybrid Healing Priest

Crystal Saga Hybrid Healing Priest Guide by Meeper

You are generally here because: 
1. You've messed up your stats, and you are part holy/blood priest.
2. You require maximum heals for those hard vault runs and so on. 
3. So this is generally assuming you are with another priest or the tank has health orb.

Spells you require:
Light heal: One of the best healing spells ever. You will use this the most. No cooldown, hefty cast time of 1.5 seconds.
Holy light:This is when you want to add few extra heal points on top of light heal. Heal over time. If you want to get "Improved holy light" at a later level, leave this at very low level. This spell does not stack.
Saint's strength: This is when you want maximum amount of heals, call it "healer mode". This spell drains mp over time. MP drain can add up quite a bit. If you want to save mp then you do not have to use it. Use it when you absolutely must. Recast to deactivate.
Healing waveThis spell is instant cast, and is aoe, so when your tank or your teammates are dying real fast, simply cast this healing spell. Make sure you target the correct area. Has a cooldown of 12 seconds, be aware. If you are going to get Circle of Healing at lvl 80, then leave this low, which is unlikely.
Improved Holy light: Better version of holy light. 
Grace: This spell has a hefty cast time of 3 seconds, and a terrible cooldown of 6. If you can manage the time, take it or leave it. 
Circle of Healing: Better version of healing wave. Short cooldown (4 seconds), awesome amount of heal, but increased cast time, by 1 second. I suggest if your party is seriously dying use both healing wave and circle of healing for a huge amount of heal at a short amount of time. 

*Very important as a healer, when you are about to do some hardcore healing:
This is something I've found out from choc, my mage buddy that your default attack spell interrupts your healing.

a. Go to your skills.
b. Drag light heal from the skill tree, set it as your default spell. (the first heal spell you get from the list).


General skill combination:
1. Tank suddenly runs in to the boss with debuff. 
If you are support, use pure in heart whenever you see a creepy debuff on the tank -> Healing wave -> Light heal x3 -> Holy Light -> your choice.
2. Your squad is dying/your tank's hp is incredibly low.
Healing wave -> Spam Light heal on the tank until hp is 80 percent -> use holy light for additional heal.

Possible problems you will run in to:

-You might get confused.
-The tank suddenly jumps in to the boss and you are nowhere near the tank.
-Your heal is glitched and it's cooling down.
-You've suddenly ran out of MP from spamming those heals.

How to lessen such problem:
Set up your skill bar. 
I've set mine up when I'm about to heal like this.

1. Light Heal 
2. Holy Light 
3. Healing wave
4. Pure in heart (support) 
5. MP potion 
6. HP potion

Lastly, keep practicing your heals until you've gotten down to timing of Light Heal. 

Attention rating usually.
45% Tank hp
35% MP
15% Other members/You
5% Pet

Good pet for healing, relatively easy to obtain: 

Morphed Vulture

Now when using this while having light heal as default spell, make sure to hit the enemy mob once, press ESC to cancel cast, and select the tank and heal as usual. This makes your vulture buff you for better heals, while you don't have to keep attacking the mob.

-Now go own some dungeons.

Crystal Saga Account Protection Guide

Crystal Saga Account Protection Guide by R2CS_Leo

In order to protect your account, we suggest you read following suggestions:

1. Do not share your account information with anyone.
2. Players may impersonate other players by having a similar name. Please make certain the players you trade with are friends or people you can trust.
3. All GMs and Moderators are provided with specific titles in-game. Those who do not hold this title are not official R2Games representatives.
4. R2Games will never ask you for your password.
5. Crystals may only be purchased with R2Games’ official store.
6. R2Games does not support RMT (Real Money Trade). Selling one’s account for money is strictly forbidden.
7. Try our Character Lock to protect your characters.

Crystal Saga Gems Synthesis Guide

Crystal Saga Gems Synthesis Guide by Psiclops

As you progress through the levels, you will occasionally find gems of various types and strengths. The best way to deal with these is to collect the lowest gem strength(Chipped) of the type of gem you want the most. 

When you have 3 Chipped XXX gems, you can use the item synthesis tab to turn them into 1 Flawed XXX gem.

This same conversion ratio holds true throughout the entire range of gems.

3 level 1 (Chipped) gems = 1 level 2 (Flawed) gem
3 level 2 (Flawed) gems = 1 level 3 (XXXX) gem
3 level 3 (XXXX) gems = 1 level 4 (XXXX) gem
and so on.

so if your goal is a level 5 gem, you need to collect 3x3x3x3x3 chipped gems, or 243 chipped XXX gems to get 1 level 5 XXX gem. (Names to be edited in once I have access to the beta list)

It is really not worth slotting and gemming early leveling equipment, as you will be upgrading most of it before you even have to repair it once.
So save all those chipped gems until you need them later. Don't convert them at all, it saves vault space to store a huge stack of chipped gems instead of some chipped, some flawed, some XXXX, etc.

Guide on Gems by Inverse 

Here's a quick guide on Gems and How to make each of them specifically.

Gem Types And What They Are For:

GEM TYPE................Stat Increase .............INCREASES
Ruby Gem ========== Physical attack -------> PTAK
Sapphire Gem ======= Magical Defence ------> MDEF
Topaz Gem ========= Magical Attack -------> MTAK
Amber Gem ========= Physical Defence -----> PDEF
Emerald ============ Healing --------------> Heal
Jade ============== Health ----------------> HP



Gem Levels

Lv.1 = Chipped Gem
Lv.2 = Flawed
Lv.3 = Scratched 
Lv.4 = Normal 
Lv.5 = Shinning 
Lv.6 = Excellent
Lv.7 = Superior
Lv.8 = Flawless
Lv.9 = Perfect
Lv.10 = Immaculate Gem



Creating/Upgrading Gems

Lv.------Amount Of Chipped Gems Required 

1 =============== 0
2 =============== 3
3 =============== 9
4 =============== 27
5 =============== 81
6 =============== 243
7 =============== 729
8 =============== 2187
9 =============== 6561 
10 ============== 19683


Gems that goes well in Gears

Ruby -----Weapon/Glove
Sapphire --Helm/Boot
Topaz ----Weapon/Glove
Amber ----Armour/Boot
Emerald --Weapon/Glove
Jade ------Armour/Helm/Boot

OR ..... 

Weapon - Ruby/Topaz/Emerald
Glove - Ruby/Topaz/Emerald
Helm - Sapphire/Jade
Boots - Sapphire/Amber/Jade
Armour - Amber/Jade

Crystal Saga Dragonsword Tips

Crystal Saga Dragonsword Tips by PigBbong, Tearofwind, Sanglay

Dragonsword is really sharp weapon, if you got, kill World Boss, fast farming exp, do the Dungeon, everything, though only last 1 day, but everybody want it.

I took Dragonsword not several times, but when I failed, I always thought why I did, so I'v got something to share with you all

1. The server time is EST

2. when The Dragonspine is open, after you get in, you have to wait for 2mins or so, then you could pick up Dragon Item (I forgot the name)

3. while you pick up the Dragon Item, just run and run, nver stop, keep it for 3mins, then get out of the Battleground, don't forget to exchange for Combat Healing Flax, this will help you more.

3. If you are powerful enough, you just stand the center of the map, beside of the blue Dragonspine, kill everyone who want Dragonsword until you pick it up.

4. Actually, if there are not many ppl joined, easy to get, if lots of ppl there, all depend on luck.

5. I am Rogue, I could use skill of Slayer's Cloak, then enter stealth's mode, hide in corner of wall, when they are fighting, I will pick it up without found. but actually, I never succeed to get, cuz always hit by other players, then I was found, then failed to collect it or was killed.

6. If you're in a guild, teamwork is best way, invite more members in, then kill all who wanna be close to the Dragonsword, then one of you will take, at least, the Dragonsword belongs to your guild. Regrading who will be the lucky guy, just let it go. Sorry tearofwind, sometimes when you failed to get, just due to this, hahaha 

7. Remember that, when next Dragonspine is coming, if you wanna join, pls destroy Dragonsword first. 

8. No mount, no pet. it seems fair, Don't forget to take off them.

Crystal Saga Ice Mage Guide by Akirye


Crystal Saga Ice Mage Guide by Akirye
I'm ~not~ posting a build, this thread will have the ice mage skills and my opinions on them.
All comments made are purely my opinion, don't follow them to strictly.
With that said, what i want out of this thread is for new ice mages to have some info beforehand.
Please note that you only get "1" skill point every "2" levels.


A brief overview of stat builds.
I went full INT, the damage is crazy good and i have mediocre equips,
however you'll suffer from horrible HP and will die alot at bosses if you get hit.
From personal experience i'd say to be a mix of INT and Endurance, enough END to give you comfortable HP and defense
especially if you have plans for PvP later on.


~Ice Cone~
At level 1: Attack increased by 36%+23 and movement speed -50 to a single target for 4 seconds
My Comments: This is your basic 1v1 spell, not to powerful, movement speed gets lowered an additional 5% per level,I cant comment on the damage at later levels as i did not level this skill.
My Recommendation?: Keep at level 1


~Frost Shield~
At Level 1: MP Regen increased by (i forget amount but its low) and Damage Reduced by 4%
At Max: MP Regen increased by 28 and Damage reduced by 20% it always lasts 10minutes
My Comments: I maxed this skill, 20% damage reduc? yes ill take, and were not fire mages we sacrifice some damage skills for more defensive ones.
My Recommendation?: This is a recommended max, it helps especially when your AoE'ing with blizzard.


Blizzard(Level 10)
At Max: 110%+216, movement speed reduced by 70%, and can hit 15 targets. This spell has to channeled, moving cancels it it lasts 4.5 secs.
My Comments: I maxed this skill, but after alpha is over i wont. At level 50 is a skill called "Improved Blizzard" which functions just like this but better. Leveling isnt really that hard either.
My Recommendations?: Keep at level 1 unless you wanna buy a re-skill at level 50. But once this is learned you cant learn Balrog's Hell on fire tree.


Alacrity(Level10)
At Level 1: Passive skill that increases casting speed by 3% and another 3% each level.
My Comments: I'm not sure really, i have this at level 1 and the difference in casting is negligible.
My Recommendations?: This skill is either a keep at Level 1 or Max skill, all i can say.
Requirements?: Frost Shield level 1


Wind Strike(Level 20)
At Level 1: attack increased by 42%+322 to a single target.
My Comments: this is your 2nd 1v1 attack i kept it at level 1 so i cant comment on it's damage to much.
My Recommendations?: I'd say keep this at level 1 since it has no slowing effect and save skill points for Improved Ice Cone at level 40.
Requirements?: Ice Cone level 1


Magic Penetration(Level 20)
At Level 1: attacks have a chance to ignore you opponents defense values. and has a chance to proc. of 2% and an additional 2% per level.
My Comments: I have this at level 1, I would think this this would be a good skill to max at later levels cause itd be 10% chance.
My Recommendations?: Keep at level 1 until you get higher level'd, best to save your skill points.
Requirements?: Alacrity level 1


Halo of Ice(Level 30)
At Level 1: Roots enemies around caster for 3 seconds and can root up to 7 mobs. with an additional .5 seconds and 2 mobs each level.
My Comments: I only have this at level 1 right now, but i would assume this would be an amazing skill to max for PvP purposes.
My Recommendations?: I recommend maxing this out, this skill is for escaping purposes and keeping your target frozen re-heal, max for longer freeze time.
Requirements?: Blizzard Level 1


Deep Freeze(Level 30)
At level 1: Your attacks do an additional 2% magic damage. and stackable up to 2 times. At level 2 its still 2% magic damage but can stack 4 times, i dont know how well this skill scales cause mines only level 1.
My Comments: From the description it sounds like a nice skill, maybe a max at higher level?
My Recommendations?: Leave at 1, it doesnt scale well enough and skill points are better spent elsewhere at this level.
Requirements?: Magic Penetration Level 1


Improved Ice Cone(Level 40)
At Level 1: attack increased by 36%+787, reduces targets move speed by 50% and lasts 4 seconds. and an additional 5% move speed per level.
My Comments: i'll update this section once i have the skill but at level 1 it looks like it'll do a ton of damage.
My Recommendations?: I would say leave this skill at level 1. At level 80 we get Master Ice Cone which is an even more upgraded version of this.
Requirements?: Wind Strike Level 1


Mana Breeze(Level 40)
At Level 1: Restores a large amount of mana for 5 seconds. MP restored 12% with a cooldown of 130 seconds. With an additional 2% MP restored and 10 seconds off cooldown each level.
My Comments: I guess this could be useful for dire situations where your MP pot is on cooldown? I'd leave at level 1 you can buy MP pots to keep MP up skill points are better elsewhere.
My Recommendations?: Keep at 1 as for reasons i stated above, if you find yourself with leftover skill points you could use this as a skill point dump.
Requirements?: Deep Freeze Level 1


Improved Blizzard(Level 50)
At Level 1: attack increased by 98%+982, movement speed reduced by 50% and hits up to 7 targets with a radius of 350 and hits 4 times. The max targets and mspeed reduction increase every level.
My Comments: Max This Skill!! This is like... a godsend AoE skill. Nuff said.
My Recommendations?: Max This unless you REALLLY want to be a pure 1v1 mage.
Requirements?: Halo of Ice level 1


Frost(Level 50)
At Level 1: Attack ratio 40%, Bonus attack 982, and freezes a target for 3 seconds. Any damage done to target afterwards will cancel frozen status.
My Comments: This could be used if you accidentally aggro'd a boss or a PK'er is chasing you or you aggro'd to many mobs and need to run.
My Recommendations?: Leave at level 1, this i would consider mainly an escape skill and wouldnt really add to DPS since frozen status is canceled once you hit your target. Skill points better spent elsewhere.
Requirements?: Improved Ice Cone level 1


Empyrean Winds(Level 60)
At Level 1: attack increased by 26%+1328 and knocksback a target. the knockback range is 180. The knockback range is increased by 30 each level.
My Comments: I see this being useful for if your fighting a boss and need time to use an HP potion or fighting someone and need some space.
My Recommendations?: Keep at level 1, i would say this skill is just to put distance between you and something, not for damage dealing.
Requirements?: Improved Blizzard Level 1


Improved Wind Strike(Level 60)
At Level 1: attack increased by 42%+1523 to a single target.
My Comments:What i said above... is all it does. Level 2 of this skill is 46%+1612
My Recommendations?: Keep at level 1 till all your other main skills are maxed then consider this.
Requirements?: Frost Level 1


Ice Blast(Level 70)
At Level 1: attack increased by 58%+1940, and deals an addition 482 damage every 2 seconds for 6 seconds.
My Comments: This skill seems like a very good 1v1 skill, id recommend maxing if theres enough skill points.
My Recommendations?: Get this to atleast level 1.
Requirements?: Improved Wind Strike Level 1


Icicle Armor(Level 70)
At Level 1: defense+48 and a 1% chance to freeze attackers for 3 seconds. This is a passive for when Frost Shield is on. The freeze wears off if target is hit, and gets 1% extra proc. rate every level.
My Comments: With a 5% to freeze attackers at max and 5 seconds of being frozen + the increased defense. i would say max this skill.
My Recommendations?:Max this skill! Or if anything get atleast level 1.
Requirements?: Mana Breeze Level 1


Black Hole(Level 80)
At level 1: Summons a Black Hole in the target area. Deals magic damage and draws in enemies every second. attack ratio is 27%+302, hits 7 targets, and lasts 4 seconds.
My Comments: This skill gets an extra 1 second duration every level, and 2 more max targets every level. Lasting 8 seconds and hitting a max of 15 mobs at max level, i would say max this. Nuff Said.
My Recommendations?: Max this!
Requirements?: Empyrean Winds Level 1


Master Ice Cone(Level 80)
At Level 1: attack increased by 36%+2317 an slowing targets move speed by 50% for 4 seconds + and additional 5 seconds move speed each level.
My Comments: This has to be, hands down, our strongest 1v1 skill and it has no cooldown.
My Recommendations?: Max This!
Requirements?: Ice Blast Level 1

Everything i've said is purely MY opinion so negative comments about you screwing up your build will be ignored.
At level 80 you'll have a max of 40 skill points. Every skill maxes out at level 5.
That doesn't give us a lot of flexibility but this is so people can plan there build.
Good luck out there fellow Ice Mages.
Now go bring about the 2nd ice age